Sound Design

Sam Hughes is the Audio Lead at Metacore and has been working in sound for over a decade. Before joining Metacore, he worked at Remedy Entertainment with various AAA titles such as Alan Wake II, Control, and Crossfire X. As Metacore’s Audio Lead, Sam pioneered the studio’s audio and developed the sound landscape of the popular and critically acclaimed Merge Mansion mobile game. Outside of his day-to-day job, Sam also hosts The Sound Architect Podcast, where he interviews voice actors, composers, sound designers and other top audio professionals around the globe.